On this screen, the user will define the capacity and inventory level for each buffer in the model.

When you build a model, you should always start the link section of the model structure with a Buffer and end with a Buffer.

The Buffer node can represent:

  • starting material

  • ending produced material

  • in-process surge or buffer

Beginning Buffers typically are the starting node of the structure. Beginning Buffers typically have a large Capacity & Initial Level representing the amount of material available.

Ending Buffers typically are the ending node of the structure. Ending Buffers typically have a large (or infinite) Capacity with the Initial Level set to 0.

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